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Developer Testimonial & Credits
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🎮 Project Quick Specs
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🎯 Scope & QA Focus
Executed a targeted functional, UX, game-feel, and browser console audit pass. Primary focus was placed on evaluating core hack-and-slash combat responsiveness, auditing audio channel mixer settings (Master vs. SFX volume control), verifying browser capability checks and assessing overall gameplay loop potential.
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<aside> 🎲
Game Feel & UX
⚔️ Core Combat & Mechanics:
The hack-and-slash mechanics are simple, but genuinely fun and satisfying to play! The core attack loop works well and serves as a super solid foundation for the game to grow on.
🔊 Audio Balance & Mixer Control:
The attack sound effect is currently a bit loud relative to the rest of the game. Having only a Master Volume slider in the options limits audio customization.
🌐 DevTools Exception / Orientation Locking:
The game throws an unhandled NotSupportedError: screen.orientation.lock() exception in browser DevTools on desktop startup. Wrapping orientation locking calls in a platform capability check will keep the JavaScript console traces clean.
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