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🎮 Project Quick Specs

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🎯 Scope & QA Focus

Executed a targeted functional, UX, and UI layout pass for Dungeon Chess. Primary focus was placed on evaluating core turn-based movement readability (character attack/movement pattern predictability), auditing viewport/screen resolution scaling for off-screen UI elements and executing targeted test cases for input responsiveness and state handling.

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Game Feel & UX

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🗃️ QA Tracking Database

Bug Tracker